Another World

to live, to sleep…maybe to dream

Archive for Ιουλίου 2006

Final Fantasy has changed!

Posted by evans στο Κυριακή, 30 Ιουλίου, 2006

Μελετώντας τη σειρά από το 1997, με το Final Fantasy VII ως αρχικό μέχρι και σήμερα, έχοντας παίξει όλα τα Final Fantasy και έχοντας τερματίσει τα περισσότερα, έχω καταλήξει σε πολλά συμπεράσματα, όσον αφορά την εξελικτική της πορεία. Πλέον, μετά από ένα μεγάλο διάστημα κορεσμού, η σειρά έφτασε στο σημείο της αλλαγής της, με το επερχόμενο, για έξω από την Ιαπωνία, Final Fantasy XII.
Διαβάστε τη συνέχεια του άρθρου »

Posted in Videogames | 1 Comment »

Shining Force EXA!

Posted by evans στο Τετάρτη, 26 Ιουλίου, 2006

Here are some new images of Sega’s PS2 RPG Shining Force EXA. The story takes place in a world where sword, magic and various races like human, beasts and demons coexist. The battles will be real time, action oriented. Two protagonists are revealed: Toma, Cyril, plus their pets Zenas and Zira.

Πηγή

Posted in RPG News | Leave a Comment »

Atlus Contact interview #2

Posted by evans στο Τετάρτη, 26 Ιουλίου, 2006

TGZ: Contact looks to be quite a unique game; could you sum up the storyline for us?

Zach: Contact is about a nice kid named Terry who’s recruited by an old fogey named the Professor to round up the missing Cells that power the Prof’s spaceship, which has crash-landed on Terry’s planet. What’s unusual about the situation is that the Professor knows he’s in a video game, and breaks the fourth wall to directly interact with you, but Terry doesn’t know squat. It gives the dialogue a great dynamic.

TGZ: It also has a very unique art style to it. Some parts seem to be very simplistic while others are rich and full of color. Why is this? Does it play into the storyline?

Zach: The art style reflects the desire of Marvelous Interactive’s Mr. Ogura, one of the three principal designers, to create a game that combined the combat of an MMO with the look and feel of Harvest Moon. Yeah, that’s right—Harvest Moon. And the crazy thing is that Marvelous and Grasshopper pulled it off.

TGZ: What part will the Wifi connection have in this game?

Zach: There’s a region in the game called WiFisland, which you populate by exchanging Friend Codes with fellow Contacters. You can have up to eight peeps on your WiFisland, and the bigger the population, the better the bonuses you receive (including special items and new quests).

TGZ: Could you explain how the battle system works?

Zach: It’s nice and simple, kind of like an MMO. You select your target and put Terry into attack mode, whereupon he exchanges blows with his foe until one combatant croaks, you run away, or you use a special technique. The combat, like everything else in the game, can be controlled either with the stylus or the buttons; it’s totally up to the player.

TGZ: How long will Contact be? Well, it’s the same length as every other DS Game Card, so… oh, you mean gameplay length. Well, that depends on the player’s desire to power up and/or play for completion. There’s a bunch of secondary stuff to do: cooking, fishing, mini-arcade games, a couple dozen fetch quests, et al. And WiFisland, of course. Let’s say 25-30 hours. TGZ: Mr Goichi Suda is the Director behind this game, It seems to be quite a departure from the likes of Killer 7, Why has he chosen to create a light hearted RPG for the DS?

Zach: Actually, Mr. Suda was the executive producer on Contact. Here’s how it works: Mr. Ueda came up with the original idea, and is the leader of the creative team. Mr. Suda is handling the development. And Mr. Ogura is the producer, sharing ideas with Mr. Ueda.

TGZ: Does he have plans for the Nintendo Wii or any other next gen consoles? I’ve heard rumours of a title called Heroes but that was unconfirmed.

Zach: Since you submitted this interview to me, the first video of Heroes has been unveiled, and all I can say—as both a PR guy and a gamer—is that it looks totally bitchin’.

TGZ: Currently Atlus has two other DS titles in the works, Deep Labryinth and Touch Detective, is this the portable system of choice for Atlus?

Zach: So far, the Nintendo DS has been a better fit for our company profile, but we’re certainly not intentionally shunning the PSP, so don’t be surprised when we announce our first PSP title. Heck, it might be sooner than you think…

TGZ: There hasn’t been much info released on Touch Detective. Could you explain what this game is about and how it will use the DS’ features?

Zach: Touch Detective is a mystery adventure—or graphic adventure, or point-and-click adventure, or puzzle-solving adventure, depending on the terminology you prefer—about a girl whose father passes away and left her in charge of his detective agency. Thing is, the world of Touch Detective is a fantasy realm filled with robotic butlers and walking mushrooms and talking sharks and all kinds of craziness. The game’s best features are its great sense of humor and utterly unique character design; I’m especially fond of Funghi, the mushroom-man who follows the girl around and helps her solve certain puzzles. He’s just a wonderful little guy. Touch Detective is also great because it’s one of those rare games that strongly appeals to the female gender (but it’s not fruity–just cute).

TGZ: Now I know I’m not supposed to ask this but does Atlus have any other titles beyond Trauma Center: Second Opinion in development for Wii?

Zach: Nothing that we’ve announced, but keep in mind that we’re focusing our energies on getting Second Opinion nice and polished, since it’s (unless I’m misremembering) the first launch title in the history of Atlus USA. That’s a very big and very exciting deal for us.

TGZ: Thankyou so much for your time, is there anything else you would like to add? Zach: Thanks very much for the interview, and I invite your readers to visit our website at http://www.atlus.com for more information about all the games we’ve mentioned. Take care!

Πηγή

Posted in RPG News | Leave a Comment »

Just my luck…

Posted by evans στο Τρίτη, 25 Ιουλίου, 2006

Ώρες ώρες νιώθεις τόσο τυχερός και τόσο ευτυχισμένος και έρχεται μία στιγμή, που στα καταστρέφει όλα. Μπορεί, βέβαια, αυτό που συνέβη σε εμένα να μην είναι κάτι το ιδιαίτερα σημαντικό, αλλά σίγουρα μου κατέστρεψε την ψυχολογία.

Διαβάστε τη συνέχεια του άρθρου »

Posted in Διάφορα... | 1 Comment »

The previous generation!

Posted by evans στο Δευτέρα, 24 Ιουλίου, 2006

Βρισκόμαστε στη μεταβατική περίοδο από την παλαιά γενιά στην καινούρια και σκέψεις για αυτήν που πέρασε, ή που κοντεύει να τελειώσει, κατακλύζουν το μυαλό μας. Ήταν, άραγε, ικανοποιητική, όπως οι προηγούμενες, ή μας άφησε κάποια απωθημένα; Τελικά πόσο εμείς οι ίδιοι χαρήκαμε και διασκεδάσαμε μέσω αυτής;

Διαβάστε τη συνέχεια του άρθρου »

Posted in Videogames | 1 Comment »

Jeanne D’Arc!

Posted by evans στο Δευτέρα, 24 Ιουλίου, 2006

Πρόκειται για το καινούριο Tactical RPG της Level5, δημιουργό των Dark Cloud, Dark Cloud 2/Chronicle, Rogue Galaxy, Dragon Quest VIII, που θα κυκλοφορήσει για το PSP.
Πηγή και εικόνες

Posted in RPG News | Leave a Comment »

Retro and fuck the rest!

Posted by evans στο Δευτέρα, 24 Ιουλίου, 2006

Έχοντας ένα πανέμορφο πλην φτηνό PSP αποφάσισα και εγώ, όπως όλοι οι καημένοι gamers του κόσμου τούτου, να βάλω τα αγαπημένα μου emulators και roms. Η ιδέα του να παίζω Final Fantasy και Sonic σε φορητό μηχάνημα με εξίταρε από παλιά και τώρα πλέον μου δίνεται η ικανότητα.

Διαβάστε τη συνέχεια του άρθρου »

Posted in Videogames | Leave a Comment »

Remember, remember the 5th of November…

Posted by evans στο Πέμπτη, 20 Ιουλίου, 2006

V for Vendetta

“Remember, remember the 5th of November
The gunpowder treason and plot
I know of no reason why the gunpowder should ever be forgot”

Εν αναμονή του DVD “V for Vendetta” η πώρωση μου για την ταινία επανέρχεται, όπως όταν την είχα πρωτοδεί στις αίθουσες του κινηματογράφου. Μου είχε αρέσει τόσο πολύ, μάλιστα, που την είδα άλλες δύο φορές, πληρώνοντας συνέχεια την είσοδο μου, χωρίς να λυπάμαι, όμως, τα λεφτά. Ταινία που άξιζε κάθε ευρώ που έδωσα και κάθε ώρα που ξόδεψα. Σκηνοθεσία James McTeique (πρώτος βοηθός σκηνοθέτη των The Matrix), σεναριογράφοι Wachowski (The Matrix) και πρωταγωνιστές Natalie Portman (Star Wars Trilogy, Garden State) και Hugo Weaving (The Matrix – Smith).

Διαβάστε τη συνέχεια του άρθρου »

Posted in Ταινίες | Leave a Comment »

Rumors about Dragon Quest IX!

Posted by evans στο Τετάρτη, 19 Ιουλίου, 2006

– RUMOR: Square Enix may consider releasing Dragon Quest 9 exclusively for Wii. A final decision will be made based on the sales of Dragon Quest Monsters: Joker for NDS and Dragon Quest Swords: The Masked Queen & the Tower of Mirrors for Wii. In addition, Square Enix is working on a Mana MMORPG for Wii.

Πηγή

Posted in RPG News | 2 Σχόλια »

New SRPG for PSP by Level5!

Posted by evans στο Τετάρτη, 19 Ιουλίου, 2006

– Level 5 announced an original simulation RPG for PSP named Jeanne d’Arc [Joan of Arc], the game will have well-known characters such as Joan of Arc, Roget and LeAnn. The game is currently 70% completed, and Sony will publish the game in Japan in Winter 2006.

Πηγή

Posted in RPG News | Leave a Comment »